Technical Director
In This Role You Will
- Help build, grow and support the game engineering teams with the help of HR and studio leadership
- Adopt a servant leadership model; enabling and empowering the teams you lead to perform at their best by putting people first
- Be responsible for the technical vision for Predecessor, and help develop and execute on the development strategy for the game
- Use your extensive knowledge of UE4 to support and guide the game engineering teams into making the best technical decisions
- Balance development speed with quality of delivery, ensuring gameplay performance and quality are delivered at the highest standard whilst using your technical experience to enable pragmatic decision-making
- Help define and continuously review technical roadmaps related to the development of Predecessor
- Proactively manage and communicate technical risk and mitigations for the development and continuous delivery of Predecessor as a live game
- Be hands on as necessary, writing high quality code in order to set the best possible example to other engineers
- Contribute ideas towards all aspects of game development within the team
What We're Looking For
- Multiple years proven experience developing AAA pc/console games in various stages of development lifecycle in a leadership position
- Extensive knowledge of UE4 for client/server multiplayer games
- Experience architecting and implementing major gameplay systems within UE4
- Experience leading, managing and growing teams within a game development studio
- Great communication skills, and the ability to explain your ideas to both technical and non-technical people
Nice to Have
-
Love MOBAs
- Department
- Engineering
- Locations
- Europe
- Remote status
- Fully Remote
About Omeda Studios
We are a UK-based full remote video game studio developing Predecessor, a Third Person Action MOBA for PC and Console.
Technical Director
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