Senior UX Designer
The Omeda Journey so far
It was the 9th of June 2018. A man by the name of SergeantSmokie uploads a mysterious trailer on Reddit for a game called Predecessor. Some might recognise the assets, made freely available on UE. This was the promise of not just Paragon 2.0, but something more. Soon after the trailer, Fringe joins the ranks as voted by the community, and before we know it, Omeda is born.
Fast forward to 27th of January 2020. RGSACE gracefully accepts the helm of this studio. A popular streamer on the Paragon field, with his financial prowess he secures the funding ($2.2M Seed, and more recently $20M Series A) that Omeda needs to take off and thrive. Since then, Omeda has steadily grown an international team with a clear vision: Bring Predecessor to life.
And here's where you come in! As a Senior UX Designer you will be a key member of the design team working on Predecessor, a Third Person sci-fi fantasy MOBA for PC and console. You will be responsible for leading the user experience design efforts and ensuring a seamless and intuitive player journey, including cross-play features.
In This Role You Will
- Lead the UX design process, from research and conceptualization to implementation and iteration
- Work closely with the design, development, and product teams to ensure a cohesive and polished player experience
- Create wireframes, prototypes, and interactive design mockups to communicate design concepts and gather feedback
- Write documentation and guidelines to help the team make better decisions
- Ensure a seamless cross-play experience for players across different platforms
- Conduct user research and testing to gather feedback and insights on the game's usability
- Continuously monitor and analyze player behavior and metrics to inform design decisions and improve the player experience
- Collaborate with the art and animation teams to ensure that the game's visual design enhances the overall player experience
- Stay up-to-date with industry trends and best practices in UX design and apply them to the game
What We're Looking For
- 5+ years of professional experience in UX design, preferably within the video game industry
- Strong portfolio showcasing your UX design process and work
- Experience with user research and testing methods
- Experience in designing cross-play features
- Proficient in wireframing and prototyping tools such as Figma, InVision, and Adobe XD
- Strong understanding of user-centered design principles and methodologies
- Strong understanding of the video game industry and live service games
- Strong problem-solving, communication and team collaboration skills
Nice to Have
- Experience with MOBAs
Benefits
- Global, remote team
- 33 days holiday inclusive of bank holidays
- EMI Stock Options
- Healthcare
- More to come!
- Department
- UI & UX
- Locations
- Europe
- Remote status
- Fully Remote
- Employment type
- Full-time
About Omeda Studios
We are a UK-based full remote video game studio developing Predecessor, a Third Person Action MOBA for PC and Console.
Senior UX Designer
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